
Cannot be reversed when you have lower Fortitude; when you have 10+ lower Fortitude, your opponent cannot respond. Bury 9- Ringside cards, draw 1-, and he discards 1.

As an action, look at your opponent's hand, choose 1 card, and he discards the chosen card. Then put 1 card from his Ring area into his Ringside pile. As a reversal, when played from your hand, reverse any non-unique maneuver and end your opponent's turn.

Draw 2 cards or your opponent discards 2 cards. Your maneuvers are +3D for the rest of the turn.

Cannot be reversed by hybrid Reversal cards. Draw 2 cards and your opponent discards 2 cards. Your maneuvers are +3D for the rest of the turn.
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Put up to # cards from your Ringside pile into your hand, your opponent discards # cards from his hand and you remove up to # cards from his Ringside pile from the game; where # is equal to your Superstar Value and cannot be greater than 10.

Your Pre-match Capacity, Starting Hand Size, and Superstar Value are +2. Replace 'up to 5' with 'up to 8' in the text of your cards with 'precision' in the title; when you move 7+ cards with a card with 'precision' in the title, it is Multi and can only be reversed by 2 reversal cards. Replace 'the top 5 cards of your Arsenal' with '8 cards from your Ringside' on your Precision Reverse Neck Breaker. Once during each of your turns, you may reveal a card with 'precision' in the title in your hand, shuffle that card and up to 1 random card from your Ringside into your Arsenal and then draw 1 card.

When this card is unsuccessfully played, put it in your Backlash instead, regardless of any other effects. Cannot be reversed when played after a successfully played maneuver. Shuffle any number of Superstar-specific cards from Ringside into your Arsenal; when you have a Title Belt in your Ring, put up to 1 Superstar-specific card from your Ring into your hand.

As an action, draw up to 3 cards. As a reversal, reverse any non-maneuver card. When successfully played, search your Arsenal for ...and That's Perfect!, reveal it, put it in your hand, and shuffle your Arsenal.

When played from your hand, reverse any non-unique maneuver and end your opponent's turn. When the card titled I Am A Wrestling God is in your Ring area, put up to 2 cards from your Ringside pile into your hand.

This card is -#, where # is your opponent's Fortitude Rating. Reverse any non-Trademark Finisher maneuver and RFG the reversed card; he overturns cards equal to that card's damage (max 7). When this card is in your Ring and your RMS maneuver is unsuccessful, he may overturn 2 cards; when he does not, he can only play maneuvers from hand on his next turn.