
When successfully played, your next card played this turn is considered to be played after a Set-up card or the card titled Gut Wrench.

As a maneuver, this card is -4F when played by Kurt Angle. As an action, this card is -4F and -6D, put this card on top of your Arsenal and then search your Arsenal for up to 2 cards titled Ankle Lock, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.

Can only be played after a successfully played maneuver. When successfully played, you may put 1 Unique card from your Ringside pile into your hand. When this card is in your Ring area, your Manuever cards are -6F.

This card requires 3 reversals to be reversed instead of 2. Can only be played after a successfully played card.

This card is +1D for every Superstar-specific card in your Ring area. When successfully played by Kurt Angle, shuffle up to 6 cards from your Ringside pile into your Arsenal and then draw up to 3 cards.

Your opponent discards 2 cards.

When packing this card you may pack 'Injury' cards in your Backstage. They can be played from Backstage as if from Hand (or Backlash if applicable), and they do not take up slots in your Ring. When you have no Ring maneuvers, your Fortitude is considered 0 for your effects. Replace 'Can only be played...' in the text of your 'Injury' cards with 'Can only be played after a successful Multi maneuver, or as a Counter (Superstar-specific reversal).'

You may pack up to 6 copies of this card. When this card is in your Ringside pile, during your turn you may remove 6 cards in your Ringside pile from the game and then put this card into your hand.

Cannot be blanked. Put all cards in your hand on the bottom of your Arsenal; you do not discard cards to your opponent's effects or draw cards (except your Starting Hand) during the Pre-match phase, and your Starting Hand Size cannot be changed by his effects. Once during each of your turns when you successfully play a maneuver, put up to # cards from your Ringside on the bottom of your Arsenal, where # is half the number of maneuvers in your Ring, rounded down. ACE: Once during each of your turns, you may discard 2 cards, and then search your Arsenal for 1 Strike and 1 Grapple that are not Unique or hybrid, reveal them, put them in your hand, and shuffle; when this effect is reversed, your turn continues.

As an action, draw cards until you have 1 more card in your hand than your opponent, then search your Arsenal for 1 card with a title matching a card in his Ring, reveal it, put it into your hand, and shuffle your Arsenal. As a reversal, reverse any non-unique card and search your Arsenal for 1 card of the same type (if the reversed card was a maneuver, the same maneuver type), reveal it, put it into your hand, and shuffle your Arsenal.