
Cannot be played by the Brothers of Destruction.

Can only be played if you are an inactive member of your team and if your Fortitude Rating is less than your opponent's Fortitude Rating. The active member of your team puts 1 card from his Ringside pile into his hand or shuffles up to 3 cards from his Ringside pile into his Arsenal. When this card is in your Ring area, you may put this card into your Ringside pile and if your next card played this turn is an Action card, it cannot be reversed.


Cannot be packed by Female Superstars. When successfully played, search your opponent's Arsenal for cards equal to the number of Volley maneuvers in your Ring area and remove them from the game. He shuffles his Arsenal.

Cannot be played if your opponent is a Female Superstar. Shuffle up to 5 cards from your Ringside pile into your Arsenal and draw 2 cards.

Cannot be played when your opponent is a Female Superstar. Shuffle up to 7 cards from your Ringside pile into your Arsenal and draw 2 cards.

Can only be packed by a Female Superstar. Put any number of cards titled Puppies! Puppies! from your hand under this card, and then search your Arsenal for any number of those cards, reveal them to your opponent, put them under this card, and shuffle your Arsenal. When this card is in your Ring area, once during each of your turns you may remove this card from the game or put 1 card from under this card into your Ringside pile and your next card played this turn is -10F. If this card is removed from your Ring area, put all cards under it into your Ringside pile.

Cannot be packed by Gail Kim. When your opponent would look at your hand or Backlash, you may flip 1 card in your Ring face-down, and then he does not look and you do not discard or move cards from your hand or Backlash for that effect. You cannot look at his hand. When you would choose cards from his hand, choose twice as many random cards instead.

At the end of the Pre-match phase, you may discard 1 Volley maneuver and then look at your opponent's hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.

Can only be played after an 8D or greater maneuver. When successfully played, you win the game via a Pin Victory condition.