
Pack this card: you may pack up to 4 The Great Khali Antics and/or Maneuvers in your Arsenal. If this card is not in your Ring: they gain Requirement: 'Revolution The Great Khali Is In My Corner!' in your Ring. You cannot play Corners. Your Storyline is Permanent.

If played as a Trademark: -20F

Your opponent randomly puts all cards in his hand on the bottom of his Arsenal except for 2.

Put up to 3 Throws from your Ringside into your hand.

Put up to 2 cards from your Ringside on the bottom of your Arsenal. Your opponent's maneuvers are -2D.

Once during each of your turns, when playing an Extreme or Foreign Object maneuver, you may name Assault, Hold, or Throw. (When you have a non-Revolution card in your Ring, you may choose Strike, Grapple, or Submission) Your maneuver is now the named type instead until the end of the turn, and ignore 'printed' in the text and type of your opponent's reversals to it.

Cannot be packed by DX or Two-Man Power Trip. Revolution Ten-Time World Champion adds the new Ability instead of replacing the printed Ability.

Your opponent discards 7 cards.


Overturn up to 6 cards: put up to the same number of cards from your Ringside into your hand.