
t the end of the Pre-match phase, you may search your Arsenal for 1 Heat card, reveal it to your opponent, put it into your Ringside pile, and shuffle your Arsenal. When this card is in your Ring area, your Heat maneuvers are +1D.

When played from your hand and when your Fortitude Rating is less than your opponent's Fortitude Rating, reverse any non-unique maneuver and end his turn. During your next turn, the first card you play is -#F, where # is equal to the Fortitude Value of the reversed maneuver.

Can only be played when there is an nWo card in your Ring or Backstage Area and after a successfully played maneuver. When Ref Takes a Bump is in any Ring, this card is -4F and +4D. Your opponent discards 2 cards. When this card is in your Ring, he cannot play nWo cards.

Can only be played after a successfully played maneuver OR the card titled Irish Whip. Discard 1 card. If your next card played this turn is a Strike maneuver, it is instead considered a High Risk maneuver, and can be reversed by Reversal cards that specifically reverse a maneuver if that maneuver is played after the card titled Irish Whip.

Can only be played after a successfully played card. If your next card played this turn is a Strike maneuver, it is instead considered a High Risk maneuver played after the card titled Irish Whip.

Can only be played after a successfully played 4D+ maneuver or as a Counter (maneuver). He cannot play non-D: 0 reversals to this card.

When your Superstar Value is less than your opponent's Superstar Value, the maximum number of Mid-match cards you may have in your Ring area is increased by 2.

You may play this card if your Superstar card indicates you may not play any title belt except the Tag Team Title Belts. As a maneuver, can only be played after a 5D or greater maneuver or the card titled Throw Into the Corner Turnbuckle. As a reversal, can reverse the cards titled Superplex or From the Top Rope. When successfully played, opponent must choose 2 cards from his hand and place them on top of his Arsenal. This card is -7F if played by the Dudley Boyz or Edge & Christian.

Play after a successfully played maneuver. If your next card played this turn is a maneuver of 7D or less your opponent can not reverse it.

Can only be played after a successfully played maneuver. Draw 1 card. When your next card played this turn is a maneuver of 9D or less, it cannot be reversed.