
Cannot be blanked and can be played during the Venue phase. Your Starting Hand Size is +2, your Terry Funk-specific cards do not take up Pre-match or Mid-match slots in your Ring, and ignore the Follow-up on Revolution Funk's Moonsault. When your maneuver with 'classic' in the title is unsuccessful, he overturns 3 cards. and your F: 0 maneuvers with 'classic' in the title are considered Foreign Objects.

This card is considered a High Risk for your effects. Can only be played after a 5D+ maneuver. Cannot be reversed by Elbow to the Face. When this card is successful and it is not reversed from Arsenal, your opponent must Promo: 20 and you may shuffle Divine Intervention from Ringside or RFG into your Arsenal.

Cannot be blanked. Can be played during the Venue phase. At the end of the Pre-match Phase, overturn 5 cards, put up to 3 cards in your Ringside into your hand, and put 1 card from your hand on top of your Arsenal. When your opponent chooses a maneuver for your Ability: when your Fortitude Rating is 15+, draw up to 1 card; and when the maneuver is F:0 and your next card played this turn is a maneuver, it cannot be reversed by hybrid or Unique reversals from hand or Backlash.

Your opponent may choose to play with his hand revealed, if he does not, he overturns 1 card before each of his Draw Segments. Your non-reversal Superstar-specific cards are considered to have 'Hardcore' in the title, and your 'Hardcore' cards cannot be reversed by hybrid reversals. Discard 1 less card for The Hardcore Diaries and when that card is unsuccessfully Activated, he discards cards equal to half the number of cards under that card rounded down.

At the end of the Pre-match phase, draw up to 2 cards. Do not discard for Armageddon Is Upon Us. Your FBI-specific maneuvers are now Multi and also Trademark Finishers, and your opponent cannot play reversals to your FBI Hit List.

You may search for this card from your Arsenal as if it were a Set-up card. Overturn 2 cards, draw 2 cards, and your opponent randomly discards 2 cards. When this card is in your Ring area, your maneuvers are +2D.

This card is +1D for every card in your opponent's Ring area. When this card is in your Ring area, ignore the "Can only be played after..." text on your cards titled Springboard.

Cannot be blanked. At the end of the Pre-match phase, Arsenal Search 1 Action card, then discard 1 random card. When your opponent's effect moves this card from your Ring, he reveals his hand, choose 1 card, and he discards the chosen card. ACE: You may discard 1 Action and 1 Maneuver to reverse an Action played from hand.

When played after a successfully played maneuver, can only be reversed by Unique reversal cards. Discard 1 reversal card; if you do, put 1 non-Unique maneuver with a card title not in your Ring from your Ringside into your hand; when the next card played this turn is that maneuver, your opponent cannot play reversals from hand or Backlash or Activate non-reversal cards in response to it.

Reverse any non-Unique card and choose one: draw # cards, or put # cards from your Ringside on the bottom of your Arsenal (where # is equal to the number of maneuvers in your Ring with 'classic' in the title and cannot be greater than 5). When this card is in your Ring, your opponent's reversals are -2D.