
Can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating. Can only be played with a printed F:0 Grapple maneuver of printed 3D or less from your hand. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play these cards. Unless your opponent reverses both maneuvers, both are considered successfully played and both go into your Ring area. Unless both cards are reversed, your turn continues.

Can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating. Can only be played with a printed F:0 Submission maneuver of printed 4D or less from your hand. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play these cards. Unless your opponent reverses both maneuvers, both are considered successfully played and both go into your Ring area. Unless both cards are reversed, your turn continues.

Can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating. Can only be played with a printed F:0 Strike maneuver of printed 3D or less from your hand. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play these cards. Unless your opponent reverses both maneuvers, both are considered successfully played and both go into your Ring area. Unless both cards are reversed, your turn continues.

When played from your hand and you are an inactive member of your team, reverse any maneuver and end your opponent's turn. Your active partner may begin his turn.

Your Starting Hand Size is +3, and your opponent's Starting Hand Size is +2. When you successfully play a card with blank text, draw up to 1 card. When you are the Ultimate Warrior and Back to Basics is not in your Ring, you may not play Corners or Run-ins, this card does not increase your opponent's Starting Hand Size, and once during each of your turns you may search your Arsenal for a Superstar-specific maneuver, reveal it, put it in your hand, and shuffle your Arsenal.

Cannot be reversed when the card titled Backstage Politics is in your Ring area. Draw 1 card. When this card is in your Ring area, when your opponent successfully plays a card that moves any number of cards into his Arsenal, put this card into his Ring area and he cannot draw any cards or move any cards into his Arsenal for the rest of the turn.

Opponent skips his next turn.

ACE: When this card is in your Ring and your opponent moves any number of cards from his Ringside to any other location without playing a card or using his Ability, you may remove one of those cards from the game, and then remove this card from the game.

At the end of the Pre-match phase, put this card into your Ringside pile unless you AND your opponent's Superstar Value are 3 or greater. When this card is in your Ring area, if an effect your opponent controls removes any number of cards from your Ring area, you may draw 1 card for each card removed. If you are about to lose the game via Pinfall victory, put this card into your Ringside pile. Shuffle 8 cards from your Ringside pile into your Arsenal. (This is not affected by the card titled Hell in a Cell Match.) End the current turn.

Can only be played if your Superstar Value is greater than your opponent's Superstar Value. If your next card played this turn is a Maneuver card with a printed 8D or greater, it cannot be reversed.