
Can only be reversed by the card titled Step Aside.

Your Ability cannot be blanked or switched. Your Sandman-specific Backlash cards do not take a Pre-match or Mid-match slot in your Ring, and when you move cards from your Ringside for their effects, move up to 1 additional card. During your Draw Segment when you have fewer cards in hand, draw up to # additional cards, where # is equal to the number of cards with 'beer' in the title in your Ring.

To play this card you must be an "inactive" player of your team and one of your "inactive" opponent's must have a card titled Cheap Shot From the Corner, Trip, Partner Interference, That's Gonna Cost You!, Double Team, Propel Partner or Jump the Bell in his Ring area. Only your "inactive" opponent may reverse this maneuver as usual, if he does he ends your "active" partner's turn; otherwise he will take the damage.

When successfully played, you may draw 1 card.

Cannot be blanked. When the top card of your Arsenal is a maneuver, your maneuvers without 'reversed' in the text are +5D; when it is a reversal, your opponent plays with his hand revealed; and when it is an action, his reversals deal no damage.

When successfully played, opponent must discard 1 card.

As a maneuver, your opponent discards # cards, where # is equal to the number of Throwback maneuvers in your Ring area. As a reversal, when played from your hand, reverse any Strike maneuver that does not have the word "kick" in the title and end your opponent's turn.

As an action, search your Arsenal for 1 Set-up card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. As a reversal, can only be played if the card titled Backstage Politics is in your Ring area. Reverse any Strike or Grapple maneuver and end your opponent's turn.

When successfully played, you may draw 1 card. Add +1D for every maneuver with the word "slam" in its title in your Ring area.

When successfully played, look at your opponent's hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.